Well I am doing slow but surely ...I hope so ...XD, game start to shape as gameplay too , even if there is nothing spectacular here , but just satisfaction that at the end everything will work smoothly ^^
Hi , today I get to work a bit on terrain builduing in unity , that's kind of fun and it's good not to have to think too much "super low poly" considering iPhone app I made ^^.
Hi everybody , I am currently testing soem various way to get some matcap bake and map texture out of Zbrush, I saw a good Tutorial on Pixo classroom showing how to bake matcap onto your mesh so I decided to have a go with that , and I am quite satisfy with the result and flexibility it procure ...more to come ;)