tag:blogger.com,1999:blog-57730349824395596242024-03-14T15:18:32.590+09:00Unity Game DevelopmentMy indie game devblog and cg artgiyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.comBlogger55125tag:blogger.com,1999:blog-5773034982439559624.post-53219193560845939242011-12-16T08:49:00.001+09:002011-12-16T08:50:46.895+09:00Breaker Clone - video 2yep another short video on some progress on this..<div><br /></div><div><a href="http://vimeo.com/33710299">Video here !</a></div>giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com6tag:blogger.com,1999:blog-5773034982439559624.post-71032656738735139132011-12-14T11:51:00.002+09:002011-12-14T11:59:12.925+09:00Breaker CloneHi everybody, this is a mini game i am doing for my next french tutorials , but before going this road , it gave me idea for a mini game of myself ...so I was thinking i just throw you some sneak peak of how this goes..<div><br /></div><div>I have no deadline for this , I just try to keep it simple so i can finish it XD...quickly..</div><div><br /></div><div><a href="http://vimeo.com/33637020">here the video</a></div><div><br /></div><div><br /></div>giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com0tag:blogger.com,1999:blog-5773034982439559624.post-52181810729022545292011-12-08T12:37:00.003+09:002011-12-08T12:41:24.660+09:00Unity Tutorials on Vimeo - Triggers4 nouvelles video qui introduise les triggers avec unity<div><br /></div><div>sur <a href="http://vimeo.com/33319437">Vimeo</a><span class="Apple-tab-span" style="white-space:pre"> </span></div><div><br /></div><div><a href="http://dl.dropbox.com/u/915650/TutorialsResources/TriggerTutorials.unitypackage"><span class="Apple-style-span" style="color:#ff0000;">Tutoriels Source</span></a></div><div><br /></div><div>bon Triggers !!</div>giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com0tag:blogger.com,1999:blog-5773034982439559624.post-76810215247591746112011-12-05T21:03:00.002+09:002011-12-05T21:07:10.199+09:00Unity Tutorials on Vimeo - Pong Game11 nouvelles vidéos , qui vous feront créer le désormais celebre game "pong"<div><br /></div><div>Toutes les vidéos sont dispo sur mon vimeo, elles arriveront sur youtube aussi.</div><div><br /></div><div>pour telecharger les sources c'est <a href="http://dl.dropbox.com/u/915650/TutorialsResources/PongTutorial.unitypackage">ICI</a></div><div><br /></div><div>le link <a href="http://vimeo.com/groups/giyomusan">VIMEO</a></div><div><br /></div><div>si vous avez des soucis, n'hésitez pas a utiliser le forum sur le groupe vimeo !</div><div><br /></div><div>bon pong :)</div>giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com0tag:blogger.com,1999:blog-5773034982439559624.post-38107444081923447572011-11-25T07:32:00.006+09:002011-11-26T18:13:09.013+09:00Unity Tutorials on Vimeo - TapTap gameJe viens juste récemment de mettre en ligne quelques tutos unity, d'autres devrait suivre périodiquement.<div><br /></div><div>Vous pouvez les regarder <a href="http://vimeo.com/groups/giyomusan">ici</a></div><div><br /></div><div>Les resources sont dispo <span class="Apple-style-span" style="color:#ff0000;"><a href="http://dl.dropbox.com/u/915650/TutorialsResources/TapTapTuto.unitypackage">ici</a></span></div><div><br /></div><div><span class="Apple-style-span" style="color:#ff6666;">Update : Video are available on my youtube channel as well too...</span></div>giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com3tag:blogger.com,1999:blog-5773034982439559624.post-21182389408943064092011-11-04T12:43:00.010+09:002011-11-04T13:08:10.849+09:00New iPhone Game on Store !Hi everybody, I recently collabored at the making of Halloween Hunter Game , you can find a first versions release <a href="http://itunes.apple.com/us/app/halloween-hunter-game/id473247322?mt=8"><span class="Apple-style-span" style="color:#ff0000;"><b>HERE</b></span></a><div><br /></div><div>I take care for this game implementing gameplay mechanics, spawning system and a light Steering system behavior, then just put some place holder for hud / guy system.</div><div><br /></div><div>the game before get released went to the client team, where it seem have made quite a bit of change to it , as overall behavior do not really act like I let it.....</div><div><br /></div><div>anyway I made couple of video showing you what it look like...</div><div>a full Unity made game</div><div><br /></div><div>all Graphics are made by my good friends and team mate <a href="http://portfolio.samavan.com/"><span class="Apple-style-span" style="color:#ff0000;"><b>sama.van</b></span></a></div><div><span class="Apple-style-span" style="color:#ff0000;"><br /></span></div><div>here the videos :</div><div><br /></div><div><br /></div><div><span class="Apple-style-span" style="color:#ff0000;"><br /></span></div><div><b><br /></b></div><br /><iframe width="400" height="300" src="http://www.youtube.com/embed/I-UkmQDLN14" frameborder="0" allowfullscreen=""></iframe><br /><iframe width="400" height="300" src="http://www.youtube.com/embed/aWDvl7-XCgY" frameborder="0" allowfullscreen=""></iframe>giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com1tag:blogger.com,1999:blog-5773034982439559624.post-91116415691972241772011-03-31T20:05:00.007+09:002011-03-31T20:13:04.727+09:00Hasbro My3D on Apple Store for iPhone<a href="http://a1.mzstatic.com/us/r1000/013/Purple/02/c1/a7/mzl.qsbsibwa.320x480-75.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 480px;" src="http://a1.mzstatic.com/us/r1000/013/Purple/02/c1/a7/mzl.qsbsibwa.320x480-75.jpg" border="0" alt="" /></a><br /><a href="http://a5.mzstatic.com/us/r1000/056/Purple/20/26/e0/mzl.lqhfzegi.320x480-75.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 480px;" src="http://a5.mzstatic.com/us/r1000/056/Purple/20/26/e0/mzl.lqhfzegi.320x480-75.jpg" border="0" alt="" /></a><br /><div><br />It is out finally, <div><br /></div><div>after quite a bit of stuff to be done or redone the first version is out on appstore US.</div><div>the app is free to download, but you will need the hasbro glasses to get the code to unlock them</div><div><br /></div><div><a href="http://itunes.apple.com/us/app/id428087225?mt=8">LINK ON STORE HERE</a></div><div><br /></div><div><br /></div><div><br /></div><div><br /></div></div>giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com9tag:blogger.com,1999:blog-5773034982439559624.post-35052445765284933512010-12-13T09:18:00.008+09:002010-12-13T09:29:41.363+09:00iPhone Game released - yeti Snow up -<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_o6V9qyFd0f8/TQVmtE6RG_I/AAAAAAAAAIs/gGaeAUkUs6A/s1600/mzl.snfuvece.320x480-75.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 320px; height: 214px;" src="http://1.bp.blogspot.com/_o6V9qyFd0f8/TQVmtE6RG_I/AAAAAAAAAIs/gGaeAUkUs6A/s320/mzl.snfuvece.320x480-75.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5549955040402283506" /></a>Hi everybody, <div>This is a game I made for <a href="http://www.nowooo.com/"><span class="Apple-style-span" style="color:#FF0000;">Nowooo</span></a> company located in Tarbes, France.</div><div>It's available on app store for free <a href="http://itunes.apple.com/tw/app/yeti-cauterets-snow-up/id405837671?mt=8#"><span class="Apple-style-span" style="color:#FF0000;">here</span></a>.</div><div><br /></div><div>made with Unity iPhone engine.</div><div><br /></div><div>have fun !</div>giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com0tag:blogger.com,1999:blog-5773034982439559624.post-75317917412434987572010-11-09T12:06:00.006+09:002010-12-13T09:28:05.402+09:00My3D by Hasbro<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://l.yimg.com/a/p/fi/33/68/49.jpg"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 240px; height: 169px;" src="http://l.yimg.com/a/p/fi/33/68/49.jpg" border="0" alt="" /></a><br />One of the project I am working on finally get public ^^<br />I am working as coder for this right now , this is pretty fun project and I hope people will appreciate it once it will be released ;)<div><br /></div><div><a href="http://finance.yahoo.com/news/Hasbro-unveils-device-that-apf-1430279378.html">here a link of an article form yahoo finance for it </a><div><br />will post more when all that things will really get to show off ;)</div></div>giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com0tag:blogger.com,1999:blog-5773034982439559624.post-62916622704492557142010-08-22T11:44:00.002+09:002010-12-13T09:30:29.018+09:00baby prout progress...#2<object style="background-image:url(http://i3.ytimg.com/vi/jCqk2tC_oH0/hqdefault.jpg)" width="425" height="344"><param name="movie" value="http://www.youtube.com/v/jCqk2tC_oH0?fs=1&hl=en_US"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/jCqk2tC_oH0?fs=1&hl=en_US" width="425" height="344" allowscriptaccess="never" allowfullscreen="true" wmode="transparent" type="application/x-shockwave-flash"></embed></object>giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com2tag:blogger.com,1999:blog-5773034982439559624.post-37206456026203826772010-06-25T14:00:00.005+09:002010-12-13T09:30:53.301+09:00Baby Prout Coming Soon on iPhone...Hi everybody ,<br /><br />a little game I am working on...<br />Made using unity and targeted for iPhone,<br /><br />Still few week to go before trying to put live on the store ,<br /><br />I will post more infos later as the game start to wrap up<br /><br />See ya ;)<br /><br /><object height="285" width="380"><param name="movie" value="http://www.youtube.com/v/ThSq8pRqVnU&hl=en_US&fs=1&"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/ThSq8pRqVnU&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="285" width="380"></embed></object>giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com0tag:blogger.com,1999:blog-5773034982439559624.post-24681235048694666582010-02-09T16:31:00.003+09:002010-02-09T16:44:59.479+09:00Pilot character Wip<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_o6V9qyFd0f8/S3ESbAaDprI/AAAAAAAAAIc/eMcbf_bnKkM/s1600-h/blogRender_Main.1.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_o6V9qyFd0f8/S3ESbAaDprI/AAAAAAAAAIc/eMcbf_bnKkM/s320/blogRender_Main.1.jpg" alt="" id="BLOGGER_PHOTO_ID_5436146480387958450" border="0" /></a><br />hi all !<br /><br />One of my last work , a fighter pilot , still need some work on texturing and set up a little scene in the background before call it done ;)giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com2tag:blogger.com,1999:blog-5773034982439559624.post-60621121074078699852010-01-25T22:25:00.003+09:002010-01-25T22:30:25.498+09:00Unity3D - environment props<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_o6V9qyFd0f8/S12cqOxuTwI/AAAAAAAAAIU/4gTLaHclrHA/s1600-h/rockChallengeFinal.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://2.bp.blogspot.com/_o6V9qyFd0f8/S12cqOxuTwI/AAAAAAAAAIU/4gTLaHclrHA/s320/rockChallengeFinal.jpg" alt="" id="BLOGGER_PHOTO_ID_5430668975013777154" border="0" /></a><br />Hey all !<br /><br />I have just finished a little model of mine for a challenge on the unity artist forum, no prize just for fun and practice, I did a final render inside unity3D of course , you can also take a look at a turn around on your browser at <a href="http://www.karbongaming.com/temp/Rock/RockChallenge.html">THIS LINK</a><br /><br />and a little picture of course ;)giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com0tag:blogger.com,1999:blog-5773034982439559624.post-74808993452389548442010-01-04T18:38:00.003+09:002010-01-04T18:52:43.938+09:00Dragon Model...some dragon things....XD<br /><br /><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Iq8jfqcWZHc&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Iq8jfqcWZHc&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br /><br /><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/xbx6W9MXLrs&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/xbx6W9MXLrs&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com0tag:blogger.com,1999:blog-5773034982439559624.post-74599048208131835842009-12-14T16:29:00.003+09:002009-12-14T16:32:06.980+09:00some progress ( little) on paintball shooter game<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_o6V9qyFd0f8/SyXp4J71mRI/AAAAAAAAAIM/9-stJLd3tMo/s1600-h/pb03.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 143px;" src="http://1.bp.blogspot.com/_o6V9qyFd0f8/SyXp4J71mRI/AAAAAAAAAIM/9-stJLd3tMo/s320/pb03.jpg" alt="" id="BLOGGER_PHOTO_ID_5414991277931731218" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_o6V9qyFd0f8/SyXp3x8FvlI/AAAAAAAAAIE/mZGrV-P6raU/s1600-h/pb02.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 143px;" src="http://4.bp.blogspot.com/_o6V9qyFd0f8/SyXp3x8FvlI/AAAAAAAAAIE/mZGrV-P6raU/s320/pb02.jpg" alt="" id="BLOGGER_PHOTO_ID_5414991271490338386" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_o6V9qyFd0f8/SyXp3qbHYdI/AAAAAAAAAH8/TGrMgkaN5vQ/s1600-h/pb01.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 146px;" src="http://1.bp.blogspot.com/_o6V9qyFd0f8/SyXp3qbHYdI/AAAAAAAAAH8/TGrMgkaN5vQ/s320/pb01.jpg" alt="" id="BLOGGER_PHOTO_ID_5414991269472985554" border="0" /></a><br />Well I am doing slow but surely ...I hope so ...XD, game start to shape as gameplay too , even if there is nothing spectacular here , but just satisfaction that at the end everything will work smoothly ^^giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com0tag:blogger.com,1999:blog-5773034982439559624.post-85283891468497806252009-12-07T03:56:00.003+09:002009-12-07T03:58:40.421+09:00Messing with unity and Terrain<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_o6V9qyFd0f8/Sxv-zXtkdMI/AAAAAAAAAH0/onHRV8Dm-rc/s1600-h/unityTerrain05.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 200px;" src="http://3.bp.blogspot.com/_o6V9qyFd0f8/Sxv-zXtkdMI/AAAAAAAAAH0/onHRV8Dm-rc/s320/unityTerrain05.jpg" alt="" id="BLOGGER_PHOTO_ID_5412199535707714754" border="0" /></a><br />Hi , today I get to work a bit on terrain builduing in unity , that's kind of fun and it's good not to have to think too much "super low poly" considering iPhone app I made ^^.giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com0tag:blogger.com,1999:blog-5773034982439559624.post-72444764156628385172009-12-03T04:21:00.002+09:002009-12-03T04:23:11.407+09:00iShuriken in progress - lightmap<object height="344" width="425"><param name="movie" value="http://www.youtube.com/v/Wmu0K8SKZoI&hl=en_US&fs=1&"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/Wmu0K8SKZoI&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"></embed></object><br />Some update for the game , with the almost done lightmap for the medium level , need some tweak but it's progressing nicely I think ^^giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com0tag:blogger.com,1999:blog-5773034982439559624.post-37218667157302079782009-11-28T16:58:00.002+09:002009-11-28T17:05:02.601+09:00Glider iPhone game<object height="344" width="425">hi !<br />This a second game i am working , simple game play , more than shuriken,<br />still some work to do before call it done XD<param name="movie" value="http://www.youtube.com/v/wy0FxV-4wkE&hl=en_US&fs=1&"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/wy0FxV-4wkE&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"></embed></object>giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com1tag:blogger.com,1999:blog-5773034982439559624.post-42546410433288795552009-11-27T17:54:00.003+09:002009-11-27T17:58:33.338+09:00Zbrush For Lowpoly<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_o6V9qyFd0f8/Sw-UNEp0WWI/AAAAAAAAAHs/ndjFr5erpKI/s1600/bakuganStrip.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 167px;" src="http://2.bp.blogspot.com/_o6V9qyFd0f8/Sw-UNEp0WWI/AAAAAAAAAHs/ndjFr5erpKI/s320/bakuganStrip.jpg" alt="" id="BLOGGER_PHOTO_ID_5408704629803604322" border="0" /></a><br />Hi everybody , I am currently testing soem various way to get some matcap bake and map texture out of Zbrush, I saw a good Tutorial on Pixo classroom showing how to bake matcap onto your mesh so I decided to have a go with that , and I am quite satisfy with the result and flexibility it procure ...more to come ;)giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com0tag:blogger.com,1999:blog-5773034982439559624.post-25746342493772800222009-11-19T00:52:00.004+09:002009-11-27T08:32:02.760+09:00iShuriken little video / i手裏剣のビデオ<object height="344" width="425"><param name="movie" value="http://www.youtube.com/v/03YE93-iFVI&hl=en_US&fs=1&"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/03YE93-iFVI&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"></embed></object>Hi<br /><br />Some little crap video of the game in progress, this start to take shape slowly , adding features here and here.<br /><br />stay tuned ;)giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com0tag:blogger.com,1999:blog-5773034982439559624.post-20529704353626085052009-11-15T13:53:00.007+09:002009-11-15T14:13:56.228+09:00iShuriken in progress, iPhone game project<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_o6V9qyFd0f8/Sv-LDxa6spI/AAAAAAAAAHk/efWQHKZDrwk/s1600-h/LineTest_Town_AA_005.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://3.bp.blogspot.com/_o6V9qyFd0f8/Sv-LDxa6spI/AAAAAAAAAHk/efWQHKZDrwk/s320/LineTest_Town_AA_005.jpg" alt="" id="BLOGGER_PHOTO_ID_5404190974789989010" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_o6V9qyFd0f8/Sv-K8HdyIuI/AAAAAAAAAHc/uqHbdV2dYkc/s1600-h/LineTest_Town_AA_004.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 240px;" src="http://4.bp.blogspot.com/_o6V9qyFd0f8/Sv-K8HdyIuI/AAAAAAAAAHc/uqHbdV2dYkc/s320/LineTest_Town_AA_004.jpg" alt="" id="BLOGGER_PHOTO_ID_5404190843268637410" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_o6V9qyFd0f8/Sv-Ky1hKEfI/AAAAAAAAAHU/oG6ugchSrMY/s1600-h/shuriken02.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 304px; height: 320px;" src="http://3.bp.blogspot.com/_o6V9qyFd0f8/Sv-Ky1hKEfI/AAAAAAAAAHU/oG6ugchSrMY/s320/shuriken02.jpg" alt="" id="BLOGGER_PHOTO_ID_5404190683832127986" border="0" /></a><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_o6V9qyFd0f8/Sv-Ks7IyEKI/AAAAAAAAAHM/p1FV9VyiMr4/s1600-h/shuriken01.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 304px; height: 320px;" src="http://3.bp.blogspot.com/_o6V9qyFd0f8/Sv-Ks7IyEKI/AAAAAAAAAHM/p1FV9VyiMr4/s320/shuriken01.jpg" alt="" id="BLOGGER_PHOTO_ID_5404190582261289122" border="0" /></a><br />Hi Fellow reader ^^,<br />I am working on a personal project right now for a iPhone Game , with my friend Samvan who is doing all the graphic parts, as we are both japanese resident for now , we thought that make a game in a old medieval japan theme should be fun , so we do ;)<br />Right now everything progress well , we do at our pace and try to fix issue as they come as we can, I became coder for the purpose of the game ( sound scary I know ..^^).<br />Anyway things doing well for now , last test on iphone give us without optimization for now good sign so we hope end up with a fun little game for all of fan of "Tine Crisis" type game , which is the type of game play we go for that game ( oops just realize that I almost forgot about that )<br /><br />Stay tuned...giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com0tag:blogger.com,1999:blog-5773034982439559624.post-72268118649713748522009-11-04T12:14:00.005+09:002009-11-04T12:20:49.666+09:00Art Assets for the iPhone and low Spec engine<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_o6V9qyFd0f8/SvDynxcKN6I/AAAAAAAAAHE/rplTn4TTEtI/s1600-h/All_Props_01.bmp5b2c9122-5fe0-42ad-9424-d317170ca3d5Large.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 320px;" src="http://4.bp.blogspot.com/_o6V9qyFd0f8/SvDynxcKN6I/AAAAAAAAAHE/rplTn4TTEtI/s320/All_Props_01.bmp5b2c9122-5fe0-42ad-9424-d317170ca3d5Large.jpg" alt="" id="BLOGGER_PHOTO_ID_5400082718317492130" border="0" /></a><br />Hi, in collaboration with a environment modeler friend we start releasing some artwork for iPhone gaming but also every engine that eventually require low spec assets.<br />We provide Fbx, Collada, MD2 and Direct X format , which we guess should cover pretty much all your need and work on engine like Unity, Torque, XNA also Flash papervision and augmented reality stuff<br /><br />so i would like introduce our first pack , this is a graveyard pack , mayeb for those who want mess up with Halloween game ^^<br /><br />hope you will enjoy and find some of our release usefull for your need<br /><br />cheers !giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com1tag:blogger.com,1999:blog-5773034982439559624.post-18076633324848259912009-07-17T14:52:00.007+09:002009-07-17T15:00:48.082+09:00Fantasy Toon Rider for iPhone<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://fantasytoonriders.wordpress.com/"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 320px; height: 212px;" src="http://4.bp.blogspot.com/_o6V9qyFd0f8/SmAR6zqyj6I/AAAAAAAAAG0/5NU5hF7jsNs/s320/blog.jpg" alt="" id="BLOGGER_PHOTO_ID_5359303258570657698" border="0" /></a>Hi everybody, I wanted to share with you that game which I am actually work on , there is a recent blog for it , so if you are curious on the developement and keep up to date for his final date release you can go grab that info here >><br /><br /><span style="font-size:85%;"><a href="http://fantasytoonriders.wordpress.com/"><span style="color: rgb(51, 204, 0);font-size:130%;" ></span></a><span style="color: rgb(51, 204, 0);font-size:130%;" ><a target="_blank">www.fantasytoon<wbr>riders.com/blog</a></span><br /><br /><br /><br /></span>giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com0tag:blogger.com,1999:blog-5773034982439559624.post-9767730760136582562009-07-08T13:16:00.003+09:002009-07-08T13:52:54.089+09:00XSI , mirror key tool<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/dXhPN3Gpjck&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/dXhPN3Gpjck&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br /><br />Hi everybody !<br /><br />I wanted to make my life easier to quickly keyframe cycle animation for game and i write that little script in Visual Basic for XSI, to allow me that.<br /><br />This is certainly far to be optimized and a bit too much "hard coding " but I am decided to arrange it to get something under a GUI nad more intuitive to use , so stay tuned ;)<br /><br />here is the link where you can download it >><br /><a href="http://www.karbongaming.com/file/Mirror2Selected.zip">http://www.karbongaming.com/file/Mirror2Selected.zip</a>giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com0tag:blogger.com,1999:blog-5773034982439559624.post-57410793409347515012009-06-14T08:48:00.004+09:002009-06-24T17:10:22.278+09:00First iPhone game on store<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/-eWzF2UP8eo&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-eWzF2UP8eo&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br /><br /><span style="text-decoration: underline;"><br /><br /></span>Hey all ,<br />Very long time I didn't give any news of any sort ^^ !<br /><br />I am developing iPhone game in collaboration with a good friend programmer and we finished a title for a client a week or so before.<br />Now we are happy to see that the game is finally arrived and available through Apple Store !<br /><br />This is a perfect game if you have some time to kill at waiting the train or so ^^, enjoyable an quite challenging if you want make a high score<br /><br />here are the link of the game on Apple store<br /><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=319403051&mt=8&uo=6" target="_blank"><span class="yshortcuts" id="lw_1244937204_1">http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=319403051&mt=8&uo=6</span></a><br /><br />And the website of our client<br /><a href="http://www.irockgames.com/index.php">http://www.irockgames.com/index.php</a><br /><br />if you have a iPhone , have a try !giyomuhttp://www.blogger.com/profile/05827289965354682555noreply@blogger.com1